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Ongoing
v0.4.2 Public
Shuffle Me
Game Information
Developer
SifaGamesVersion
v0.4.2 Public
Engine
Unity
Release Date
Aug 15, 2026
Last Update
Aug 15, 2026
Censorship
Uncensored
Overview
Shuffle Me is a card-battle deckbuilder for players who want transformation and corruption themes wrapped in a rogue-like structure. It plays light on text and heavy on animated action.
Gameplay
Runs are built around card battles, with a deck that shapes each encounter and a roguelike structure that changes the path each time. Combat ties directly into an avatar customization system, so wins and losses push the player character through visible transformations. Every action on the field is animated rather than shown as a static image or text log.
Features
- Deep avatar customization tied to battle outcomes rather than a separate menu
- Fully hand-made original art, with occasional nods to anime and TV shows
- Turn-based card combat built around a roguelike deckbuilder structure
- Full animation coverage for actions instead of still frames
Installation
1. Extract and run .exe file
Changelog
v0.1.0
- Avatar with 9 body parts that can be transformed non-linearly. Dozens of different clothes and styling options.
- All the equipment takes part in the Battle Phase. You can use your makeup, hairstyle, pants. Or just flirt, talk, etc. It's up to you.
- Every single action is animated. That means that every card, every choice, has its own animation. Sure some animations are reused for different cards, but still there are a lot of stuff.
- Everything is responsive to Player's state. So if you have boobs - you have them in all the animations. If you have a ponytail - you have it everywhere. If you're wearing a crop top - you wearing it in all the scenes (unless you undressed it, though it's still your choice)
- Exposure system. Now you can undress or be undressed during the Battle Phase or in some events.
- NPC progression. They become stronger, but not like before. No more hundreds of HP. They stay almost on the same power level, but still can make you cry sometimes.
- You can lose now. And you will. Probably a lot. Again, partly because of poor balance. Still, the game was designed to make you lose. Because losing a battle isn't the end, it's just the beginning. So stress/arousal are now very important.
v0.0.9
- added a new card
- fixed legwear
- some other stuff
- MOVED TO GODOT, so releasing Sigma version for free. And also to fix the confusion with the versions change the version of JS Shuffle Me to 0.0.9. So version 0.1.0 is made on Godot