1 / 4
Ongoing vPv2

Violet Witch Trials

Game Information

Developer

scarlily

Version

vPv2

Engine

RPGM

Release Date

Sep 24, 2025

Last Update

Aug 19, 2026

Censorship

Uncensored

Overview

Violet Witch Trials is a 2D turn-based RPG for players who want a tense, skill-driven dungeon crawl with corruption elements woven in. It plays calm and deliberate, rewarding patience over brute force.

Story

Gentiana, a witch who spent fifteen years in solitude devoted to her studies, loses much of her magical power in a sudden, unexplained event. Tracking the force responsible leads her to a forest ravine and a dungeon that descends endlessly into the earth, a place seemingly built to capture witches like her. She must fight her way down to reclaim her strength and confront whatever waits at the bottom, or be overtaken by the dungeon along the way.

Gameplay

Progress depends on reading each floor, using the right tools, and applying what you've learned rather than leveling up through repetition. Turn-based combat forms the core of each encounter, with tentacle-themed enemies and bdsm-tinged capture events threatening to derail a run if Gentiana is caught off guard. Failure carries real consequences, pushing players to adapt their approach rather than grind for an easy edge.

Features

  • Turn-based combat built around tools and timing instead of stat grinding
  • A female protagonist facing corruption-themed threats tied directly to failure states
  • A single descending dungeon structure that ties exploration to the core challenge

Changelog

v1.04c

  • Pv1.04 is just one change, but it is a significant one: the escape sequence was not properly triggering due to a small but significant error in the restructuring process. It should work now and all should be fine! Being able to escape the submissive simulator version of the event should also be handled.

v1.03

Backend Changes:

  • Centralized certain local events as common events for efficiency and ease of patching

Bugs Squashed:

  • Added a condition to the end-of-turn Willpower check that makes sure you’re already subject to a restraint attack. If Gentiana is free, she will regain 1 Willpower
  • Fixed access to the key and scroll events in the escape sequence

Balance Changes:

  • Tuned down Payback to a more reasonable 150% Attack and Magic Attack boost
  • Tuned defensive elemental contracts down to a 125% boost, tuned offensive elemental contracts down to a 133% boost (Fire and Shadow Bond are unchanged)
  • Added a damage floor of 1 for enemy attacks. Elemental resistances and immunities, such as those provided by counterspells, ignore this damage floor

Content Additions:

  • Circle of Sleep event no longer ends in abrupt and confusing way
  • Minecart event on MonsterCaveV now includes a harness, for safety and certainly no other reasons whatsoever, I promise
  • Scattered environmental Stamina and Willpower ticks (check the rightmost bridge on MonsterCaveIV for the most obvious example) to press the player’s resources in hopefully fun ways
  • Turned some cut content into a new scene on MonsterCaveVIII

Miscellaneous:

  • Added some pointy rocks here and there

Violet Witch Trials

vPv2 Windows
Download vPv2

You May Also Like